000 01693cam a2200337 a 4500
001 29818
005 20230423231329.0
008 120410t20122012caua b 001 0 eng c
020 _a9781449307073
020 _a1449307078
049 _bPITLIB
050 0 0 _aTA1634
_b.B648 2012
100 1 _aBorenstein, Greg
_938958
245 1 0 _aMaking things see :
_b3D vision with Kinect, Processing, Arduino, and MakerBot /
_cGreg Borenstein ; [editors: Andrew Odewahn, Brian Jepson ; illustrator: Rebecca Demarest]
_h[book]
260 _aSebastopol, CA :
_b[Make:Books],
_b[Make:Books],
_c2012, c2012.
_938959
300 _axviii, 416 p. :
_bcol. ill.
449 0 _a•v004– New Arrivals- Sep. 2013
500 _a"Make: Books; Make: makezine.com"--Cover
504 _aIncludes bibliographical references and index
505 0 _aPreface -- 1. What is the Kinect? -- 2. Working with the depth image -- 3. Working with point clouds -- 4. Working with the skeleton data -- 5. Scanning for fabrication -- 6. Using the Kinect for robotics -- 7. Conclusion: what's next? -- A. Appendix. Index
650 0 _aComputer vision
_938961
650 0 _aArtificial Intelligence
_928335
650 0 _aThree-dimensional imaging
_938932
690 0 _a0023 วิศวกรรมศาสตรบัณฑิต สาขาวิศวกรรมคอมพิวเตอร์ CPE (ป.ตรี)
_965
690 0 _a0021 วิทยาศาสตร์บัณฑิต สาขาเทคโนโลยีสารสนเทศ IT (ป.ตรี)
_964
700 1 _aOdewahn, Andrew.
_938962
700 1 _aJepson, Brian,
_d1967-
_938963
942 _cBK
988 _c29818
999 _c29818
_d29818