000 01704cam a22003615i 4500
001 29814
005 20230423231329.0
008 130912s2013 nyua 001 0 eng
020 _a9781430238676
020 _a1430238674
049 _bPITLIB
050 0 0 _aQA76.76.C672
_bH118 2012
245 0 0 _aHacking the Kinect /
_cJeff Kramer ... [et al.]
_h[book]
260 _a[New York] :
_bApress,
_cc2012.
_938936
300 _axiv, 251 pages :
_billustrations
449 0 _a•v004– New Arrivals- Sep. 2013
490 1 _aTechnology in action
500 _aIncludes index
500 _a"Write code and create interesting projects involving Microsoft's ground-breaking volumetric sensor"--Cover
505 0 _aIntroducing the Kinect -- Hardware -- Software -- Computer vision -- Gesture recognition -- Voxelization -- Point clouds, part 1 -- Point clouds, part 2 -- Object modeling and detection -- Multiple Kinects
521 _aUser level: Intermediate-Advanced
650 0 _aComputer games
_xProgramming
_938937
650 0 _aMultimodal user interfaces (Computer systems)
_938147
650 0 _aComputer input-output equipment
_xProgramming
_938938
650 0 _aXbox 360 (Video game console)
_xProgramming
_938939
690 0 _a0023 วิศวกรรมศาสตรบัณฑิต สาขาวิศวกรรมคอมพิวเตอร์ CPE (ป.ตรี)
_965
690 0 _a0021 วิทยาศาสตร์บัณฑิต สาขาเทคโนโลยีสารสนเทศ IT (ป.ตรี)
_964
700 1 _aKramer, Jeff
_938940
830 0 _aTechnology in Action Press book
_938941
942 _cBK
988 _c29814
999 _c29814
_d29814